The game has up to 3 quest slots in the "Story" tab at any given point in time. Intertwined with the great building is the game's recurring quest system, so I should take some time to explain that first. When should you build it? How high should you take it? "It's complicated". Pretty much every top player has one, but it's relied on to different extents. ![]() Also if you're building up GBs, iron age can match the quest count easily as it benefits more from chateau frontenac than any other age in terms of quest sustainability.This building is one of the great "not-so-secrets" of longtime players. This used to be an interesting start to a new world - but since GE, Settlements, and GBG got added the value of 100+ extra quests a day is less tempting. If at all possible a Chateau Frontenac would make this better still but then you need to find prints (by aiding), and someone who will give you a goods deal in a strange way (since you can't spend FP on their buildings - you could for instance though setup your buildings so they make a big profit off them as payment for the goods). It's possible to do 100+ quests a day like this and rack up goods. Repeat until all slinger barracks are collected. Quickly train 2 new spearfighters (since they only take seconds). Abort til you get the recurring quest for 4 slingers + 4 spearfighters. You delete down to 2 spearfighters and 2 slingers when training in the slinger barracks are finished. If you were going to do so, the most effective try-hard bronze age city is 1 spearfighter barracks + as many pairs of slinger barracks as you can fit. If you were planning to try-hard an iron age world then collecting bronze age event buildings to supply you with previous-age goods might be of some interest.
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